Money Step
Modifies the player’s spirit stones (money).
Interface
interface ChangeMoneyStep {
kind: 'money';
condition?: string;
amount: string;
}
Properties
kind
- Always 'money'
amount
- String expression for amount to add/remove. Use negative values to remove money.
condition
(optional) - Flag expression that must evaluate to true for the step to execute.
Examples
Add Money
{
kind: 'money',
amount: '500'
}
Remove Money
{
kind: 'money',
amount: '-200'
}
Variable Amount
{
kind: 'money',
amount: 'realm * 100'
}