Mark Beat Character Step

Introduction

Marks a character as defeated in combat, tracking player victories.

Interface

interface MarkBeatCharacterStep {
  kind: 'markBeatCharacter';
  condition?: string;
  character: string;
}

Properties

kind - Always 'markBeatCharacter'

character - Character to mark as defeated

condition (optional) - Conditional execution

Examples

Basic Usage

{
  kind: 'markBeatCharacter',
  character: 'Rival Cultivator'
}