Mark Beat Character Step
Introduction
Marks a character as defeated in combat, tracking player victories.
Interface
interface MarkBeatCharacterStep {
kind: 'markBeatCharacter';
condition?: string;
character: string;
}
Properties
kind
- Always 'markBeatCharacter'
character
- Character to mark as defeated
condition
(optional) - Conditional execution
Examples
Basic Usage
{
kind: 'markBeatCharacter',
character: 'Rival Cultivator'
}