Mark Did Encounter Step
Introduction
Marks a character as having been encountered by the player this month, preventing duplicate encounter events. Usually used alongside the ‘harassment’ character interactions.
Interface
interface MarkDidEncounterStep {
kind: 'markDidEncounter';
condition?: string;
character: string;
}
Properties
kind
- Always 'markDidEncounter'
character
- Character to mark as encountered
condition
(optional) - Conditional execution
Examples
Basic Usage
{
kind: 'markDidEncounter',
character: 'Shiao Gian'
}